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Pretentious Game Ideas

The monthly game design podcast that you haven't been waiting for! Join us as we discuss, explore, and get out of our depths in a new game design topic every episode.
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Feb 20, 2017

Different players want different things from their games. How do you make sure that your game caters to as many of them as possible, without losing sight of what makes your game unique? And how is this complicated when designing for a pre-determined set of players, such as at a live gaming event?

We're joined by Lily Dodge, former moderator of Goucher College's epic weeklong Humans vs Zombies games, to discuss these questions and more!

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